Spectacular Science-Fiction: Yen Ooi’s Speaker Session

Image by GooKingSword from Pixabay

By Heide R. Orleth

My favorite guest speaker session this year was Yen Ooi’s talk about her writing journey. She has a fascinating career in the publishing industry, and got her master’s at Westminster! She was a finalist for the 2023 Hugo Awards, and is co-editor of Ab Terra, Brain Mill Press’s science fiction imprint.

I really enjoyed her presentation, especially because of her clear enthusiasm for the science-fiction genre and the projects she has been involved in. Yen even dressed up as a zombie to help develop a mobile game! I have not yet read her fictional prose, but her novel Sun: Queens of Earth is on my to-be-read list, along with the Ab Terra short story anthologies she edited.

I am a big fan of nerdy conventions, so hearing about her experiences promoting her work at WorldCon (a global sci-fi convention) was exciting. I think conventions are some of the best places to express your nerdiness and knowing that I could theoretically display my work in a similar way was encouraging.

Image by Pikurā from Pixabay

In addition to her novels and publishing career, she also has experience in a lesser-known writing form: writing for video games. It is an entirely different beast than ordinary prose writing. The game she writes for is called Road to Guangdong, and it is simulation racing game set in China.

According to Yen, there are key differences to writing for games. Unlike readers, players of a game have agency within the story. They can shape it and interact with the world to variable degrees. However, it is impossible to account for every single decision a player might want to make. Writers must toe the line between letting the player feel like they are in control and making an impact in the story, while also leading them to a finite number of outcomes. I find this to be a really intriguing challenge.

The video games I usually play are more sandbox/simulation types, but thanks to Baldur’s Gate 3 I’ve been obsessed with the sheer volume of writing that goes into a roleplaying-game of its caliber. Constant choices, countless moments that make or break relationships with NPCs (non-player characters), and the ripple effect of every decision can be felt as you make your way through the adventure. It speaks to how I want my readers to feel: immersed in the story and emotionally invested in its outcome.

Perhaps I will try my hand at games writing someday. I can only hope that someday my career is as fascinating and fulfilling as Yen Ooi’s!

Heide R. Orleth is a 2nd year Creative Writing & English Language student at the University of Westminster. She loves to write fantasy & science-fiction, and is an avid reader, anime enjoyer, and occasional cosplayer. Instagram: @aechrwrites.

Gemma Seltzer’s visit to Westminster by Darcy Morgan

Today I had the pleasure of attending an online Zoom meeting where Gemma Seltzer spoke about the different ways of writing. By the end of the session I came out inspired by her words, encouraged to work harder, and more inclined to get writing.

The session started off with Seltzer telling us all about the original inspiration of her writing, and the events leading up to her writing journey. Seltzer grew up playing with her Grandfather’s ventriloquist dolls, ‘Some were large, some were small. Some were just her their heads!’ We were told about how as a child, these dolls were nothing but fascinating to Seltzer, and this is what she wanted to write about later on in life. Gemma Seltzer was informative, showing us multiple photographs of her Grandfather with the dolls to let us imagine her childhood for ourselves. This initial story that started off the talk was very charming, and I’m sure the fact that Seltzer wanted to include part of her family history within her work inspired others to perhaps look at doing something similar.

Seltzer had so much to tell us all, so many stories regarding her writing and the opportunities it has given her. I felt as though the speaker used her time efficiently, letting her audience know that there are many ways to express a story. Seltzer mentioned different writing projects that she’s completed, ranging from the short 100-word stories that stemmed from real life anecdotes that members of the public would tell her, and expanding to her full-length novel ‘Ways of living.’ According to the synopsis on Seltzer’s official website, the novel explores ‘what it means to be a modern woman inhabiting the urban landscape.’ It was made clear that most of the speaker’s work is set in London because of the familiarity of the setting, and the broad picture that London can provide.

Seltzer showed us that there is no need to limit ourselves to one form of writing, and that change is okay when editing your work. It was even explained that, for example, if a novel isn’t quite working as the characters have too much to say, then maybe the work is better suited for a screenplay or play. This particular piece of advice I’m sure stuck with many listeners, there’s no need to limit ourselves to one form of writing. There’s no correct way to tell our stories, but perhaps exploring the different forms before settling for one in particular could be a more useful way of writing.

Towards the end of the speaker’s event, Seltzer promoted her online presence, including her social media profiles and her website with a direct link to her latest novel. Although I found this useful as her words were interesting and I personally wished to find out more, I was also reminded that writing itself is just a small part of the publishing process, and promoting and knowing the right people can get you that step further.

I really enjoyed Gemma Seltzer’s speaker event, and felt like a lot of information was covered in a short amount of time. Seltzer was to the point, and wasted no time in letting us know that it’s okay to explore other options in writing, there is no perfect writing form.